Monday, October 23, 2017

800 1930s-1950s Fanzines online at the University of Iowa's digital library

Hopefully someday we will see this for RPG related 'zines. But until then, this is still pretty cool, this is how nerds argued before the internet

( BTW I've finally settled in at my new part time job (working weekends) and probably will start posting regularly again soon.)

Tuesday, August 29, 2017

Update of sorts

Thanks for the emails. I'm still somewhat frazzled by dealing with the aftermath of my father's passing. Having to make arrangements for the body, contacting people to notify he passed (and inevitably having them choke up when they hear the news), dealing with this or that (and since I was the only family he had, I'm the only one to do it).

Beyond that, he did have any life insurance or leave any money (as he was living off of social security) and left a lot of debts, most of which I will ignore (like the $1500 3 mile ambulance ride), but some stuff needs to be paid. I tried a GoFundMe on his Facebook page but that failed spectacularly (I got angry comments from his friends) so I have to get another part time job for that (in the next week or so) and I have no idea how much free time that will leave me. 

So time will tell if I have time to do this in the future. And thanks again

Saturday, July 22, 2017

Taking a short break

I believe I mentioned my father had been in and out of the hospital for the last month or so. Well, he passed away this last week somewhat unexpectedly (he had thought he was getting out of it in a couple days, but this was not how he planned) and I've been trying to clean up his affairs and what not. Dealing with his friends, dealing with body arrangements, and the fact that he didn't leave any money but a lot of bills and debt has been seriously stressed out.

Anyway, there's an Xmas in July sale at DTPRG

Wednesday, July 12, 2017

New OSR Titles at DTPRG/RPGNow — July 12th, 2017

Busy week with lots of adventures, And I mean a lot of adventures.  And most are actually for OSRIC/1e


Night Below -  Not unlike the D series, only for 2e and in Forgotten Realms  Generic. But basically players get involved into going underground and exploring and killing stuff. Actually quite good  192 pages, $9.99

Space Lairs - Essentially another entry in their Lairs series, but for Spelljammer. 64 pages, $4.99

WGQ1 Patriots of Ulek - I'm guessing they also probably cheat at football. $4.99 and 32 pages


Orb of Undying Darkness -  1 page S&W adventure. PWYW (and looking at the average, clearly I should stop making 15-20 page modules)

OWB09: Stalingrad on Fire - That was also a song by Rock Master Ivan (er, audio NSFW).  Actually a module for Operation White Box . 26 pages, $3.99

SK1 The Corrupt Temple -  An adventure for OSRIC/1e for 3rd to 5th level characters. Sadly not about televangelists, but "a stirring journey into the temple of an aquatic goddess".  44 pages, $10

SK2 Scoundrel's Run -  An adventure for OSRIC/1e, for 1-3 level characters. Seems like a sandbox style adventure focusing on the exploration of a valley. 44 pages, $10

The Destruction Contraption -  A love level adventure from Unbalanced Dice Games who seem to be quite busy of late. 70 pages, $5

The Folio 14 - The start of a new series of Folio brand adventures for 1e/5e. As such it's for 1st level characters. Seems to involve the rescuing of a princess from a necromancer.  36 pages, $5.99

The Folio 14.5 The Pearl of Madness -A side adventure for above. Apparently the PCs go pearl diving in a hidden cover (as this is presumably before they find the princess).  8 pages, $1.99

The Folio 14.6 The Tomb at Dragon's Spine -  Explore the manor of a sea dwarf. Aren't those called penguins? 8 pages, $1.99

The Folio 14.7 Candon Shamen of the Dark Fen -  Sort of like a mountie only for lizard men. The PCs must do something or other to him. 8 pages, $1.99

The Oracle of Stone and Flame -  10 page S&W adventure. PWYW


OWB10: Tactical Combat - Expanding Operation White Box into a miniature game.  What, no retro clone of Tractics? $4.99 and 53 pages

S1 The Harquebusier -  Not to be confused with the Harpybustier, this is apparently a firearm using class for OSRIC/1e with a short adventure. $10, 24 pages.


ACR 1 - Advanced OCR Character Record -  Almost as much of an overkill as those "wheelies" for combat comes this from the Castle Oldskull guy. PWYW and 100s of pages.

Back to BasiX Vol 1 -  Fanzine devoted to B/X. 12 pages, $1.50

Friday Freebie 7-7-17 - Looks like an older style dungeon with diagonal corridors. $1 for enhanced version.

OSR Deluxe Character Sheet - Ironically from Bloat Games comes this single page character sheet, Free,

OWB Tactical Combat in Stalingrad - Bundle of  the tactical combat expansion and the adventure. $6.98

The Folio Digital Quarterly #2 - As with the other Folio stuff, they support 1e and 5e. This is apparently rules for running a steampunk style game. 28 pages, $4.99

Tuesday, July 11, 2017

Flying Buffalo's Citybooks up on Bundle of Holding

These are generic, but being old school, they are pretty easy to use with D&D

$7.95 gets you the first 3, plus the first 2 Grimtooth Trap books and beating the average (currently $18.76) gets you the rest plus Mercenaries, Spies, and Private Eyes which was the system used in the original Wasteland.

Thursday, July 6, 2017

Inferno: Oasis of Koessa Review — Banana Throwing Polymorphed Dwarves in Hell

Inferno: Oasis of Koessa is an adventure module from Paul Elkmann and Geoffrey O. Dale, the latter known to old school gamers as the author of the Inferno hex crawl for Judges Guild, which was literally set in hell as envisioned by Dante.  That only had 4 circles of hell, but he included a 5th circle in one of the issues of Fight On! and then apparently finished the rest in a stand alone product.

As the name implies, Inferno: Oasis of Koessa is set in hell (the 7th Circle), basically a small oasis consisted of some sphinxes, a funerary temple, a tower (obelisk), and some small pyramids, ruled over by a mummy king. In practice, it's a collection of dungeons. The largest is a sphinx, with just over 100 keyed locations and 20 pages. The funerary temple is 14 locations and 5 pages, the tower 11 floors (one per floor) and 4 pages, the tomb is 16 locations over 6 pages, and the pyramids are about 12 locations and 5 pages each.

For the most part, all of these places are old school dungeon crawls. Very old school, they very easily could have come out of a Judges Guild product circa 1980 (as did the original Inferno).  Lots of combat, lots of death traps (two or three saving throws per room seems to be about the norm), with the occasional very strange thing that makes you laugh and say "That's crazy!".  My favorite example of the latter is a dwarf polymorphed into a chimp that throws bananas at the PCs, some of which explode.

Castle Oldskull Products Apparently on Sale

For 99 cents each. Basically these are huge books full of random tables to generate various things.

While I personally am not too crazy about random tables, these are remarkably comprehensive. The PDFs are rather bloated by a huge font and unnecessary public domain art which can cause a table to be several pages instead of one, but still, at 99 cents, they are worth it to mine for ideas.